inmath ~master (2022-05-26T00:17:45.8140456)
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Quaternion.toAxisAngle
inmath
linalg
Quaternion
Returns the quaternion as a vec3 (axis / angle representation).
struct
Quaternion
(type)
@
safe
pure nothrow
vec3
toAxisAngle
(
)
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Returns the quaternion as a vec3 (axis / angle representation).