Matrix.rotation

Returns an identity matrix with the current rotation applied (nxn matrices, n >= 3).

  1. Matrix rotation(real alpha, Vector!(mt, 3) axis)
  2. Matrix rotation(real alpha, mt x, mt y, mt z)
  3. void rotation(Matrix!(mt, 3, 3) rot)
  4. Matrix!(mt, 3, 3) rotation()
    struct Matrix(type, int rows_, int cols_)
    @safe pure nothrow
    static if((rows == cols) && (rows >= 3))
    Matrix!(mt, 3, 3)
    rotation
    ()
    if (
    (rows_ > 0) &&
    (cols_ > 0)
    )

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